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dudiobugtron wrote:...without using rockets or 'the force'...
tmcsweeney wrote:The classic fallacy.
Without some input of force the friction in the game will eventually rob your machine of all it's energy.
just wondering if it is possible to make a 'perpetual motion' machine, without using rockets or 'the force' perpetually (rockets to start it off is fine of course).
BFC wrote:just wondering if it is possible to make a 'perpetual motion' machine, without using rockets or 'the force' perpetually (rockets to start it off is fine of course).
I think rockets are excluded in the original post. Also, without a "force" effect from the force bug it's impossible to build a perpetual motion machine due to friction losses. Anything that moves perpetually is experiencing a bug in the physics engine unless it uses rockets.
-BFC
So that thing where the armadillo spins slowly when it's between two anchored metal plates is the force too huh?
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