by Skrying » Sun Jun 25, 2006 8:54 am
I enjoyed it. Its very interesting to see these levels that involve a great deal of timing. Also the use of half loops to throw the 'dillo back and forth between places is fun to watch.
I kinda agree with king on the ending though. The problem is not that the 'dillo just barely makes it, but the fact that you know he is, which is hampered a bit further by the fact that its moving so slowly.
A more interesting ending next time could possibly be a jump that barly makes it, or possibly a jump that seems like its just a hair to powerful but the catch just barely catches the 'dillo.
Still, it was very impressive and I watched it several times. Great way to see rubber cannnons taken to the extreme.