by JustcallmeDrago » Tue Jan 22, 2008 5:58 am
I improved yours and have completed my own.
Mine is probably the best anyone's made around here. It is a very high-tech design with many innovations developed by me. I'll point out and explain a few of them:
-The hanging stabilizers
These, made from metal plates and rubber, utilize the interactions between consecutive moving objects when any in a group are disturbed. The force is spread between all of the objects, dampening the total effects on movement, therefore minimizing the displacement of the airship over time.
-The spinning stabilizers
by reverse-engineering many gyroscopes, I discovered that their effectiveness at dissipating a force in all directions stems from the fact that their rotational mass is concentrated as far away from the axis of rotation as possible. Therefore, the farther out most of the mass is, the better it works.
-The rope-strung rockets, or "vibration pushers"
Using this system allows small vibrations -that occour from inside and outside the airship!- to be sensed and compensated for. When a vibration is felt, the ropes nearest to the origin of the V-waves contract slightly, moving the tip of the pusher towards the origin and adding a small, extra force in that direction to counter it.
-The elastic outer ring, or "the waistband"
The elastic pieces stretch and contract when parts of the airship move, spreading the flex forces out to more nodes in a farther proximity than there would be without.
Anyway, it took forever to build and test and tweak, but I've finally finished it and it's range of movement is + or - 0.1 armadillo diameters in any direction before coming to rest.
- Attachments
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Airship_JcmD.lvl
- (14.25 KiB) Downloaded 241 times
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airship_v2.lvl
- (2.9 KiB) Downloaded 242 times