TSchultz wrote:It's not that hard for a first solution, but There's no way i'm goign to win.
That's kind of what I meant. I could easily solve it, but that's a long way from a solution I would be happy with.
I can't be bothered messing around for hours trying to tidy something like this up only to be beaten by someone who saw a solution I never even thought of.
I can't see a neat solution to it. I guess that is what I meant. Nothing that I'd feel confident could win.
It's a shame because I want to get involved.
I'm probably on my own with this thought, but a level like this should be for a B league. It's a little too much like hard work. Not so much fun.
Please don't be offended CN, but you do seem to come up with some really tricky to solve levels. Personally I prefer tweaking to solving. Just my personal opinion of course.
Good luck all anyway. Maybe I'll take another look at it later and have a brainwave but for now I'm not interested.
Edit. By the way, I'm trying to be constructive. If I'm put off from even playing a level, I'm sure others are too. Cresta did such a great job with his last level design getting everyone involved and if we want to build the popularity of the competitions then maybe we need to all look at why his level received 28 entries. Then again, this one might get 35 and I'll think twice about opening my mouth in future