Page 2 of 2

PostPosted: Sun Aug 20, 2006 5:58 pm
by ?rjan Flatseth
Yes, I have noticed that phenomenon that the dillo gets kind of pressed down just before it stops by some ghostly force. I guess this is inpossible to fully understand for anybody exept perhaps for the developer of the game engine or something?

PostPosted: Sun Aug 20, 2006 10:53 pm
by dudiobugtron
?rjan, you are a mad genius!! I would congratulate BFC too, but his score is so much higher than anyone elses that it sort of speaks for itself!!!

Lots of other cool solutions, and congratulatons to everyone who actually finished it (unlike me).

Just out of interest, Peter, did you adjust the physics on this level at all? I really can't believe all those long cloth pulley ropes (and BFC's metal one as king of the spill says) didn't break!! :D
Either way it's good to see everyone pushing the materials to the limit.

PostPosted: Sun Aug 20, 2006 10:55 pm
by PeterT
dudiobugtron wrote:Just out of interest, Peter, did you adjust the physics on this level at all? I really can't believe all those long cloth pulley ropes (and BFC's metal one as king of the spill says) didn't break!! :D
No, there's actually no way to adjust physics as of yet ;)

PostPosted: Sun Aug 20, 2006 11:07 pm
by ?rjan Flatseth
dudiobugtron wrote:?rjan, you are a mad genius!!

- Thanks for noticing. 8)

PostPosted: Thu Aug 24, 2006 6:32 am
by def
Where can I download the .lvl solutions?

PostPosted: Thu Aug 24, 2006 7:02 am
by BFC
1st post in this thread has the solutions download in it.

-BFC

PostPosted: Thu Aug 24, 2006 8:49 am
by def
Thanks! Somehow it slipped my eye.