mi2 wrote:V4nKw15h wrote:If a solution starts with a very minor intersection of node and material, and it doesn't obviously cause any advantage then it's usually ignored and considered light.
this is what i mean. it dose not effect the dillo at the start just help the dillo climbing over the edge. ah ther is still time to tweak i will see what i can do
If the cloth flicking out hits the dillo, or causes something else to hit the dillo, then it's dark.
If the cloth flicks out and then a couple of seconds later the dillo arrives and all that force is gone already, it's usually ignored because it didn't really affect anything significant.
Sometimes there isn't quite enough space to fit the construction we want to make, and so we ignore a little over lapping as long as the force it creates isn't utilised to complete the level. But obviously, if the force from overlapping is necessary for success then it's dark.