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ARFC 120th B Contest Results

PostPosted: Thu Jan 29, 2009 9:05 pm
by Cresta
That's crazy....
Two submissions, totally different solutions, but identical score... :shock:

:lms: Rob & JimCDubb, 1152

The real winner is me!, 1208 :D

Re: ARFC 120th B Contest Results

PostPosted: Thu Jan 29, 2009 10:49 pm
by rob
Both very nice, Realy like how you guide the ball down the first part Jimcdubb, my first solution in the box was like yours but more expensive.
Cresta, how the %^&*(%$# did you get the rocket to do that??? Your solution in the box is suprisingly similar to mine.

Re: ARFC 120th B Contest Results

PostPosted: Thu Jan 29, 2009 11:58 pm
by Cresta
rob wrote: Your solution in the box is suprisingly similar to mine.

Because that's what I wanted you to do when I thought at the level...

rob wrote:Cresta, how the %^&*(%$# did you get the rocket to do that???

I hit it with a falling metal plate! :wink:

Re: ARFC 120th B Contest Results

PostPosted: Fri Jan 30, 2009 1:58 am
by JimCDubb
Wow, a tie. Great solutions all.
rob wrote:...Realy like how you guide the ball down the first part Jimcdubb...

Thanks, Rob.

It never occured to me to use a rocket to break through the cloth.

Rob, if you're ready to host, be my guest. Let's see one of your levels!

Re: ARFC 120th B Contest Results

PostPosted: Fri Jan 30, 2009 7:12 pm
by rob
Never made a level, but i'm willing to try. I did stumble upon the what makes a level good threat. Is there also a how do i make a contest threat?

Give me a day or two and I'll post one.

Re: ARFC 120th B Contest Results

PostPosted: Sat Jan 31, 2009 6:28 pm
by JimCDubb
Rob,

Got to the Contests<"B" league window and click, New Topic*.

There, you will type in the new contest name. Format is generally,

ARFC_B_ContestNumber(121)_ContestName (Ending Date)

Then you type your introduction and rules if any.
See one of the previous contests for all the info you need.

You will need to rename your level in the same format as the contest thread title, without the ending date. i.e.:

ARFC_B_121_ContestName.lvl

The original level you design will be in your Armadillo Run program directory under Levels.
You can rename it there or make a copy to another directory and rename.

Then attach your level and submit.