Rob, I've read debates and opinions about the line between light and dark and some don't agree.
As far as I'm concerned, it's light if the materials don't jump, jerk or explode when you start simulation - although you can create some unreal leverages.
You've got 12 hours. Just go for your best score and we'll debate after if need be.
I've got Cresta's and Rob's. It doesn't look like we're going to get three players for this one. (C'mon, V4nK, ioncorpse, TSchultz)
I'll close it out on schedule.