ARFC B XXVII (from now till February 23 19:00 GMT)

The more complex contest running once a week. Recommended for advanced players.

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Postby JonathanF » Tue Feb 20, 2007 2:02 pm

I can read Russian but I cannot understand it... too bad...

I've submitted a dark solution but I don't think it's good enough :$
"It's just a reflection of dark past, remains of a ruined, dead, cursed soul, and also another reason for you to hate me..."

-Meyhna'ch
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Postby NickyNick » Tue Feb 20, 2007 5:16 pm

There isn't some kind of secret information :D

I desire to host B competition, so I was not lazy
9000+ L :twisted:
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Postby JonathanF » Tue Feb 20, 2007 5:22 pm

Ouch! That's even better than my dark solution!
"It's just a reflection of dark past, remains of a ruined, dead, cursed soul, and also another reason for you to hate me..."

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Postby luka1222 » Tue Feb 20, 2007 7:05 pm

thought i had a good dark score then noticed i had copy and paste bug so had to minus 200 :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry: :cry:
of all the things ive lost i miss my mind the most.
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Postby Ikerous » Tue Feb 20, 2007 7:37 pm

NickyNick wrote:There isn't some kind of secret information :D

I desire to host B competition, so I was not lazy
9000+ L :twisted:

:evil: I have 9000+ too but not by much
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Postby snowlord » Tue Feb 20, 2007 11:29 pm

I have two questions about the rules.

Is the sticky rules post in the "A" forum valid for B contests too?

If no, where are the rules for B contests? I have chosen to link to the A rules, so they are in effect for this contest, but was it right?

Secondly, one solution I have received have overlapping metal bar endpoints. It doesn't create any destruction, the physics engine sorts it out by moving the endpoints. I think this solution is dark, according to the rules. Can anyone post an opinion without seeing the specific solution?
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Postby mark_man » Tue Feb 20, 2007 11:39 pm

If the endpoints cause movement then it usually alters the outcome so+dark .If you are sure that it hasn't influenced the outcome 100% then it is light.IMO
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Postby mark_man » Tue Feb 20, 2007 11:58 pm

9040+ 8) L
I'm Just A Simple Man.
Please for everyone don't believe ANY scores I post .... :D :twisted:
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Postby NickyNick » Wed Feb 21, 2007 12:01 am

" 8) " depends on how much "+" you've got :D
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Postby mark_man » Wed Feb 21, 2007 12:16 am

9060+ 8)
I'm Just A Simple Man.
Please for everyone don't believe ANY scores I post .... :D :twisted:
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Postby dudiobugtron » Wed Feb 21, 2007 4:41 am

snowlord wrote:I have two questions about the rules.

Is the sticky rules post in the "A" forum valid for B contests too?

If no, where are the rules for B contests? I have chosen to link to the A rules, so they are in effect for this contest, but was it right?

Yes you were right - they are in the 'A' forum because that way it is more likely new people will see them. But they are common rules for A & B (& C now?) Competitions.


Secondly, one solution I have received have overlapping metal bar endpoints. It doesn't create any destruction, the physics engine sorts it out by moving the endpoints. I think this solution is dark, according to the rules. Can anyone post an opinion without seeing the specific solution?


I can, here is my opinion:
You are the contest host, so if you think it is dark, it is dark. :P

However, there have been numerous past solutions to levels which have won light prizes but have had enpoints starting in other materials. The tradition has been to allow constructions like that which are just there so you can 'build tighter', or fit something in that wouldn't otherwise fit. Basically, this is when the 'collision resolution' in AR works how it is supposed to, so it's not really a bug, although it is unrealistic.

The 'archetypal' case was of course PeterT's winning solution to Classic Contest 4:
http://armadillo.metaclassofnil.com/for ... highlight=
The discussion toward the end of the first page gets slightly heated about it, so I suggest you review this (and other levels*?) before making up your mind.

*for eg, ?rjan's winning solution to B #6 (2nd level):
http://armadillo.metaclassofnil.com/for ... .php?t=425
He overlapped some metal bars at the start, which may or may not have helped him.





PS: If you're really keen - what happens when a bunch of 'hanging' metal bars go outside the boundary and overlap? Should be dark, because the level resloves into a situation where there are overlapping endpoints?
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Postby luka1222 » Wed Feb 21, 2007 10:18 am

9100+ dark
of all the things ive lost i miss my mind the most.
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Postby snowlord » Wed Feb 21, 2007 10:38 am

Thanks for your compfrehensive answer!

dudiobugtron wrote:PS: If you're really keen - what happens when a bunch of 'hanging' metal bars go outside the boundary and overlap? Should be dark, because the level resloves into a situation where there are overlapping endpoints?

Someone once said that if it isn't dark at the beginning, it isn't dark. But on the other hand, then it would be pretty easy in certain situations to abuse the phys engine...
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Postby NickyNick » Wed Feb 21, 2007 2:42 pm

mark_man wrote:9060+ 8)

you've sent me to knockdown :evil:
or you're bluffing :D
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Postby mark_man » Wed Feb 21, 2007 7:02 pm

mark_man wrote:8662+ for me and I'm out of ideas :(
:D
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