ARFC A49 / IL. From Now to Wed24.01.07 17:17GMT

The easier general contest type that runs twice per week.

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ARFC A49 / IL. From Now to Wed24.01.07 17:17GMT

Postby ?rjan Flatseth » Sun Jan 21, 2007 9:39 pm

Welcome to A League #49 / IL

Submissions to: defladez@hotmail.com
Contest rules link: http://armadillo.metaclassofnil.com/for ... .php?t=232

Naming convention is:
[YourForumName]-[DollarsRemaining]-[SolutionName]

Example:
Dudiobugtron-1902-Vaffeljern

GMT Time link: http://wwp.greenwichmeantime.com/
Attachments
ARFC_A_IL_Zorro.end
(29.29 KiB) Downloaded 184 times
ARFC_A_IL_Zorro.lvl
(4.45 KiB) Downloaded 196 times
Last edited by ?rjan Flatseth on Fri Jan 26, 2007 12:28 pm, edited 3 times in total.
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Postby Ikerous » Sun Jan 21, 2007 9:46 pm

I haven't the slightest clue how to start...
... I love it :D


Edit: Nice video at the end
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Postby snowlord » Sun Jan 21, 2007 11:05 pm

I don't know if this matters, and actually I don't care myself, but someone might. The rules says

Only levels that were created using the ingame editor exclusively

for A levels, and that portal looks awfully big...
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Postby Ikerous » Sun Jan 21, 2007 11:07 pm

Ya, I don't think anyone is gunna care
Not to mention that makes the level a lot easier with it being that big, which is what a league is about
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Postby ?rjan Flatseth » Sun Jan 21, 2007 11:18 pm

The size of the portal can be changed in the original editor. No extra editor is used :)
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Postby Ikerous » Sun Jan 21, 2007 11:22 pm

?rjan Flatseth wrote:The size of the portal can be changed in the original editor. No extra editor is used :)

Wuuuut? *Checks it out*

Shift+right click drag :O Kewl
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Postby snowlord » Sun Jan 21, 2007 11:33 pm

Ikerous wrote:Wuuuut?

*agrees*

:oops: Oh, well, sorry about that!
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Postby Ikerous » Sun Jan 21, 2007 11:44 pm

700+
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Postby Andrew » Mon Jan 22, 2007 1:44 am

Hey guys

It's been a while but I thought I'd check in & see how these comps were going... I think I'd have to say I'm outclassed even more now than I was back in the earlier days. I'm not even going to try and complete this level, my days of slight competitiveness are over.

But with regards to the mention of extra editors, I assume you mean mine... are people using this much? I haven't heard anything about it in a while.
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Postby squint » Mon Jan 22, 2007 3:13 am

I like the end level :D
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Postby ?rjan Flatseth » Mon Jan 22, 2007 6:53 pm

Andrew: Yes I use it sometimes. Most when I desigh play-levels for B-comp- But its not so often that I win the B-comp though. :wink:
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Postby Unw » Mon Jan 22, 2007 7:24 pm

was playing contest and discovered this. haven't seen force construction like that before
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dominoforce.lvl
(20.02 KiB) Downloaded 219 times
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Postby NickyNick » Mon Jan 22, 2007 11:49 pm

Unw wrote:was playing contest and discovered this. haven't seen force construction like that before


Yeah man!.. Looks cool 8)
Especially last part, when Dilo's beginning to surf the dominoes :D :D
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Postby luka1222 » Tue Jan 23, 2007 10:23 am

Unw wrote:was playing contest and discovered this. haven't seen force construction like that before


yeah best dillo discorvery for a while! dont think you could use it in comps but probly could make an interesting level out of it :D

this level is tricky ikerous has got me tweakin towards that 700 mark :D
gone are the days we can just use rubber launchers :)
of all the things ive lost i miss my mind the most.
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Postby ?rjan Flatseth » Tue Jan 23, 2007 10:54 am

Damn! The dominoforce (Summoned by The Domino Demon Dominions) could be very usefull in some cases. It makes it possible do do what the snailforce never could. It does not look like it is too hard to controll either like the force-ufo. Perhaps the direction of movement can be reversed too? Does it work withot the dillo? I cant wait to find time to experiment with this! :D
(but I have to wait quite long :cry: )
edit - made a litle reversed version by accident :D
Attachments
dominoforce.Reverse.lvl
(20.1 KiB) Downloaded 162 times
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