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ARF Contest #23 (2006-10-25 to 2006-10-28 18:00 GMT)

PostPosted: Wed Oct 25, 2006 8:07 pm
by darkcatalyst
Drum Roll - Contest A#23 - Raining Blood! (From A Lacerated Sky)

AR with a slighly evil theme. :twisted:

Submissions to: darkcatalyst@hotmail.com

Rules are here: http://armadillo.metaclassofnil.com/for ... .php?t=232

Naming convention is:
[YourForumName]-[DollarsRemaining]-[SolutionName]

Example: Beelzebub-2666-ParadiseLost

And yes, the spinning Pentagram has an umbrella.

Post rough scores and bluff like complete asshats, it makes for good fun.

GMT Time link: http://wwp.greenwichmeantime.com/

Good luck, watch for falling projectiles...

PostPosted: Wed Oct 25, 2006 9:16 pm
by ?rjan Flatseth
I like some of the level, but not the rain. It is not controllable and leads to too much random * random.

PostPosted: Wed Oct 25, 2006 9:25 pm
by skeletalphrame
I will open with 2190...should be easily beaten as I havent even tweaked it.

PostPosted: Wed Oct 25, 2006 9:28 pm
by ?rjan Flatseth
I post mine now. :P

Edit: I just realize that my solution was a little dark so I made lighter better one 8)

PostPosted: Wed Oct 25, 2006 9:42 pm
by PeterT
2500+

PostPosted: Wed Oct 25, 2006 11:14 pm
by Vendetta
2800 (with a catcher that needs to be tweaked :lol:

PostPosted: Thu Oct 26, 2006 12:00 am
by ?rjan Flatseth
2800+ here also 8)

PostPosted: Thu Oct 26, 2006 12:04 am
by Vendetta
+ or - 10? :D

PostPosted: Thu Oct 26, 2006 12:08 am
by Vendetta
2800 + or - 20 :)

PostPosted: Thu Oct 26, 2006 12:21 am
by mark_man
2500+

PostPosted: Thu Oct 26, 2006 3:17 am
by rabbit
Arg... Ok, so twice now I've had tweaked solutions that worked (got the totals screen) and then hit edit and saved it. After reloading them from the menu after working on other levels they no longer work :cry: I thought maybe I had just accidentally saved a tweak the first time, but it just happened again! :x

Anyone else having problems with saving this level in the 1.0.3 version?

PostPosted: Thu Oct 26, 2006 3:21 am
by ?rjan Flatseth
Relax, Rabbit. It happens all the time. Especially when there is lot of rubber around I suspect. This problem was also with the old version.

SOLUTION:
Run the level. move an endpoint randomly. Run it again and just stop it after some seconds. Click "undo". Run the level again. It will work!

PostPosted: Thu Oct 26, 2006 12:39 pm
by mark_man
2600+ :)

PostPosted: Thu Oct 26, 2006 12:42 pm
by Fellex
It's weird that when you attach a piece of cloth it matters what your start point is and what your end point is. Attaching it from left to right gives me other results then attaching it from right to left 0_o

PostPosted: Thu Oct 26, 2006 1:05 pm
by snowlord
That's very interesting! But I think I'll dare to name it a bug, because clearly that can not be the intention?