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PeterT wrote:We could call this one the no-life awarddudiobugtron wrote:Fastest Solution (quickest time to finish)
That's true, what I meant was that you'd need to lurk on the forums continously after each contest and have free time right then as soon is the level is posted (and quite a lot of time actually in the case of B contests) to win such an award.but actually the fast solutions are the easiest to tweak, especially if you aren't restricted as much by cost. Because you don't have to watch for ages to see if they work!
kingofthespill wrote:That's interesting, but how can you accurately determine speed, like something faster by 0.01 seconds?
?rjan Flatseth wrote:I have "invented" a way of creating what I think is a clockfunction that will be fair for everyone. It is simply numbers built in in the level with timers attached to it. I droped an example in the contest A forum but was suprised by lack of response(perhaps the release was bad timed - hoho
) but anywayz - here is the example - its a bit messy, but you will get the point!
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