mi2 wrote:we can test it no problem but here is what i think.solutions will look very similar. that would take a lot of the spirit i love .
considering welding launcher as dark would be fine,considering All overlapping as dark is the wrong way imo
Have you considered that the levels themselves will evolve to better accomodate the new rules? It would be up to the host to create something that can be solved in many ways.
This will take some time to test, experiment with, and get good at but if you go back a couple of years the rules on light and dark were much much stricter. There were no problems with identical solutions then and I'm certain there won't be now either.
There was a time (when NickyNick was active) when the slightest glimmer of dark force would be considered dark. This would be the ideal situation but for the problem we experienced of never ending arguements over what was dark and what wasn't. It was very confusing. This lead to more relaxed rules, but now look where that has left us. It failed. Every light solution now utilises dark force in some form or another.
So we have tried extremely strict rules that outlaw any sign of dark force but were open to interpretation. Failed due to confusion.
We have tried defining only specific structures as being dark. Failed due to exploiting the definition of the rules. Failed due to complexity of explaining the rules and confusion.
I can't know any better than anyone else if banning welding or overlapping is a solution that's why we will test all ideas. When it is your turn to host mi2, you can choose whatever rules you think will create a popular competition. We all will. After some time we will know what works and what doesn't.
I find it funny that your worries are that every solution will look similar when every solution RIGHT NOW looks very similar. That's the problem we are trying to solve. Everyone using the same launcher is hardly variety.