Challenge: A fountain

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Postby snoop » Wed Jun 06, 2007 12:05 am

m not tryin to be smart ss or nutin but hack u man lik take sunmthing very heavy and sar andcut in half riht how
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Postby kingofthespill » Thu Jun 07, 2007 3:10 am

There are ways to get multiple armadillos in one level, different sizes also. Requires a hex-editor.
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Postby NeXFerret » Thu Jun 07, 2007 4:43 pm

The Armadillo's mass appears to be constant from experience.
The bakeries begin to amass millions as a new product emerges; Armadillo Buns!
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Postby NickyNick » Thu Jun 07, 2007 5:00 pm

snoop wrote:m not tryin to be smart ss or nutin but hack u man lik take sunmthing very heavy and sar andcut in half riht how

Lol, I even can't understand :lol: Too SMSly for me :)
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Postby dudiobugtron » Thu Jun 07, 2007 11:57 pm

He was asking if he had interpretted the word 'hack' correctly.

kingofthespill suggested 'hacking' the armadillo to make it's size smaller - ie: edit the code so that the game thinks it is smaller etc...
However snoop took this to mean getting out a machete actually 'hacking' the armadillo down to size in some gruesome bloodfest - so you can see why he was a bit perterbed!
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Postby NickyNick » Fri Jun 08, 2007 12:05 pm

Thanks :) Really hard to understand such short English when you are living in Ukraine :P
Actually, the best way to create levels with small, big or multiple dillos is AREdit. You can easily find it somewhere at the Forum.
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Postby dudiobugtron » Thu Jun 14, 2007 1:08 am

NickyNick wrote:Actually, the best way to create levels with small, big or multiple dillos is AREdit. You can easily find it somewhere at the Forum.


I think the conclusion above, however, is that they weigh the same amount no matter how big they are.
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Postby NickyNick » Mon Jun 18, 2007 4:16 pm

I was playing with those force wheels and tried to use them with the fountaine. Here is the result :arrow:
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FW Fountaine.lvl
(24.52 KiB) Downloaded 157 times
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Postby Nishimaster » Mon Jun 18, 2007 4:57 pm

Thats pretty damn awesome nick :D
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