I've made some idea's that probaly would be nice in the next version of the game, tell me what you guys think of it.
-Possibillity to scale game borders, so you can make bigger levels.
-More Dillo's and end-level gates (choise to make them in differend colors ofcourse to tell them appart if creator thinks its neccaserry)
-Chance dillo size (with it, the dillo mass also chances)
-Timers:
*Not only a destruct timer but also a appear timer, wich makes an object appear after a certain amount of time.
* Timer to increase/decrease the tennsion of an object to a certain amount after a certain amount of time
-Objects:
* Fan: Blows or sucks air, making the dillo (and items sensitive for it, like rockets and cloth) move to it or away from it (blow/suck strength is adjustable, just like the strenght of a rockets is too)
*Gravity chancer: Kinda simmular like the fan, only this pulls all items in its line, instead of only the first items it can reach. With this the objects and the dillo get pulled or pushed away from it. Nice for making levels more difficult, since the dillo now can fall of from more then just one side (witch you can do with the fan too ofcourse)
*Speed chance track: Can only be applied to metal objects. With it you can set a certain amount of force in a forth or back direction, making the dillo (when he rolls over it) move faster or slower or even move the opposide direction if the is enough backforce set. (This could be set to a timer, to let the dillo suddenly being shot away when it triggers. Or with a timer that slowley increases the force, so you can use it like a lifting track in rollercoasters)
When I have more idea's I post them, also bring in your own creative ideas, Im sure the creator will love it (brings more work ofcourse, but thats an other story).