by ?rjan Flatseth » Sun Oct 08, 2006 6:42 pm
Many of us has had this problem.
Fruitything came with a way to fix it - it worked for me. Here it is:
*Load the level, *edit ANY point, *run the level (it'd fail), *undo, *run again. And it worked like the charm it was supposed to.
There are 3 new sausages in your mail box.
Inhale my unholy powers - in the shadows of a thousand forgotten dragon fists!