A challenge for people to use the level editor: create the most impressive slow collapse of a structure or mechanism.
The Rules:
- No timers can be used - the structure must fall apart slowly as a result of the physics of its structure, not because you just pull a vital support away half an hour in.
- Times to be measured from when you first press "PLAY" to the point where nothing is moving any longer OR the only remaining movement is of a reptitive, cyclical nature (say you made a wheel which collapses slowly, if it's till spinning at the end that's fine bu the time only counts to the point where the spinning is the only movement left)
Other than that, have fun! I love watching stuff all apart in this game, especially using the slow motion thing .