Breaking structures set by the level?

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Breaking structures set by the level?

Postby rpgaction » Tue Aug 08, 2006 10:38 pm

If you don't know what I'm talking about check out this level 43 solution:

http://www.armadillorun.com/solutions/d ... ak_160.lvl

To beat that level, I had to use every single dollar:

http://www.armadillorun.com/solutions/d ... oney43.lvl

But the other guy just somehow breaks the structures?

How is that done? :(
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Postby Armadillo Man » Tue Aug 08, 2006 10:47 pm

The short explanation: He is cheating by exploiting a bug in the game.

I'm sure someone will post the long explanation soon... :)
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Postby dudiobugtron » Tue Aug 08, 2006 10:56 pm

That is a good explanation actually =P

Although I don't really think exploiting a bug is 'cheating'.
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Postby BioDroid » Tue Aug 08, 2006 11:05 pm

No, its just doing your homework 8)
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Postby BFC » Tue Aug 08, 2006 11:56 pm

This is actually a touchy subject.

I for one think it's "cheap" to break existing structures that are meant as obstacles.

Unless the level is specifically designed with destruction in mind, it should be avoided. This is of course my opinion.

I also feel that avoiding destruction leads to better "skills" at playing the game.

-BFC
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Postby rpgaction » Wed Aug 09, 2006 12:11 am

The debate on its morality is all well and good but how exactly is it done? :)
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Postby BioDroid » Wed Aug 09, 2006 12:41 am

Energy is created when two pieces try to bounce off eachother, "the force" bug extract this energy.
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