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Power Force launchers

PostPosted: Sun Jul 29, 2007 4:37 pm
by scimaster
just wondering what the most powerfull force paddles and bumpers look like. post levels of what you think the most powerfull ones are and i will test them in another level. Help and tips are wanted and appreciated. Make shure the bumper or paddle is by itself.

PostPosted: Sun Jul 29, 2007 5:33 pm
by McGinge
can you make one powerful enough to send the dillo thru metal?

PostPosted: Sun Jul 29, 2007 5:37 pm
by scimaster
That's why I'm testing the bumpers and paddels people send me. To find out their abilites

PostPosted: Sun Jul 29, 2007 5:38 pm
by McGinge
kl

PostPosted: Sun Jul 29, 2007 10:01 pm
by Nishimaster
don't know if this counts...

PostPosted: Mon Jul 30, 2007 3:41 am
by scimaster
yeah, it counts. force powered and it pushes the armadillo really hard.

PostPosted: Mon Jul 30, 2007 9:20 am
by McGinge
that one is properly kl!

PostPosted: Mon Jul 30, 2007 9:49 am
by jimbojetuk
something happened to me yesteray, didnt know what it was. There was a rubber launcher (-100 tensity so it shoots it relly hard) and a flat ground for the 'dillo to roll on. Anyways, i placed a piece of metal sheet on one of the path links, and the dillo hit it the metal swung round, through the path, and was under neath the path. Why does it do this? is it going so fast that the game cannot find out when it hit it, so it just misses it? I watched it in slow and it just swung round and went straight through lol.

PostPosted: Mon Jul 30, 2007 9:54 am
by McGinge
The answer is; yes!!! I think the actual speed requirement is something like being able to travel twice its diameter in a milisecond for tany object in AR, including the dilo! So obviously the end of your metal was going so fast that it was travelling twice its diameter when hitting your path.

PostPosted: Mon Jul 30, 2007 10:05 am
by jimbojetuk
Ah right! So because it was going onto the path flat so it had a smaller diameter, it could just pass through it?

PostPosted: Mon Jul 30, 2007 10:13 am
by McGinge
Yeah!! Well at least I think thats the theory... It was discussed some time ago on this here forum and thats correct from what I can remember! I'm surpirsed the metal hadnt already broken though;generally when you swing the metal that fast it breaks because its being stretched too much. :P

PostPosted: Mon Jul 30, 2007 10:17 am
by jimbojetuk
yeah. Il try make a lvl of it.

PostPosted: Mon Jul 30, 2007 1:19 pm
by Nishimaster
heres two more -

PostPosted: Mon Jul 30, 2007 4:03 pm
by gamma57
lol
If you deflect the dillo in "strongest you can get.lvl" to go straight up instead of at an angle it stays above it launch point for about 26 seconds. Thats a long time!

PostPosted: Mon Jul 30, 2007 4:25 pm
by jimbojetuk
McGinge wrote:Yeah!! Well at least I think thats the theory... It was discussed some time ago on this here forum and thats correct from what I can remember! I'm surpirsed the metal hadnt already broken though;generally when you swing the metal that fast it breaks because its being stretched too much. :P


well ive put together 16 little lvls to show all the different things you can do. Please view them all! They are all different, exploitng the glitch in different ways. All are from the map pack 'danland' level number 2.