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hi guys! just a warning!

PostPosted: Fri Jun 22, 2007 12:21 am
by mouta
hi i'm out of armadillo run for a couple months, but today, i've seen this video in youtube, i dunno if you r aware but this seems to be a clone version of armadillo run! wtf?!

check it out here: http://www.youtube.com/watch?v=6LIyiFyv_SU

hope you guys r going good... i still have armadillo and play from time to time thou! lol, cant get sick of it! :p

well... i just decided to come back to tell you guys about this... cya later... some day!........

PostPosted: Fri Jun 22, 2007 5:16 pm
by Nishimaster
I think someone should sue.

PostPosted: Fri Jun 22, 2007 6:10 pm
by Overlord
This game is a total remake of Armadillo Run! What a rip!

PostPosted: Fri Jun 22, 2007 8:51 pm
by NeXFerret
I don't think it's as good. It appears to use software rendering, or low-quality calculations because the structures seem to snap from pixel to pixel, unlike Armadillo Run which is presented in full OpenGL. I am yet to see a 3D view of a level to challenge this. The GUI is a bit of a rip, too. This guy could really do with talking to.

(EDIT: Oh my god. It's flash. http://bondedkinetics.com/)

PostPosted: Fri Jun 22, 2007 8:57 pm
by Ikerous
*shivers* It's worse than flash, it's java!

PostPosted: Fri Jun 22, 2007 9:16 pm
by NickyNick
Ikerous wrote:*shivers* It's worse than flash, it's java!

Hey!! :x :D I love Java :)

PostPosted: Fri Jun 22, 2007 9:17 pm
by Ikerous
NickyNick wrote:
Ikerous wrote:*shivers* It's worse than flash, it's java!

Hey!! :x :D I love Java :)

Satan.

PostPosted: Fri Jun 22, 2007 9:29 pm
by NickyNick
:D What do you suppose for the web development (don't say PHP, it is much less powerful / much more haemorrhoidal) or cross-platform development? Of course, Java is not for games :)

PostPosted: Fri Jun 22, 2007 9:40 pm
by GMan
*glare*

PostPosted: Fri Jun 22, 2007 9:46 pm
by NickyNick
What is bad in Java (specifically, JSF & Facelets technology)? :)

PostPosted: Sat Jun 23, 2007 4:17 am
by PeterT
NickyNick wrote::D What do you suppose for the web development (don't say PHP, it is much less powerful / much more haemorrhoidal) or cross-platform development? Of course, Java is not for games :)
Ruby.

PostPosted: Sat Jun 23, 2007 10:53 am
by McGinge
RUBY RUBY RUBY!!! AAAHHHHH!!!! (If you've never heard of a band called The Kaiser Chiefs then that lame post will have just whistled straight over your head..)

PostPosted: Sat Jun 23, 2007 12:05 pm
by NickyNick
Ok :D
Please tell me, what is bad in Java, otherwise let's not return to this question :) :roll:

edit: Do you really think that Ruby is more comfortable than Java? It looks very weird as for me (IMHO! :oops: ). When you use JSF you don't need to think about secondary stuff that requires mechanical work, so you can concentrate on projection. Everything IMHO

PostPosted: Sat Jun 23, 2007 12:37 pm
by JonathanF
This "Bonded Kinetics" game's force bug isn't as cool as AR's
http://www.youtube.com/watch?v=bi827jLk ... ed&search=

PostPosted: Sat Jun 23, 2007 8:49 pm
by scimaster
I agree, It doesn't work as well. I guess that most any physics engine has the force in it.

EDIT: i tested the various uses of the force in bonded kenetics, all of the things that you can do in AR are possible in BK! :o