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Great game, suggestions:

PostPosted: Mon Jul 03, 2006 8:26 am
by Frate
I would like to congratulate on such a great game.


But i found a few stuff that could have been different.

1. Rigid metal pieces
First of all, the metal. They get the points every metre (or whatever is measured in Armadillo world)
example :
|*(point)
|
|
|*(point)
|
|
|*(point);
so it can't hold an stable structure of it's own from the bottom, since the metal pieces "fall" down if that happens. Now, it would be nice with an switch or something that MAKES it rigid.

2. Timed tension
This is not so much important, but it would be to good use.
An timer before an tension is "loose".
Or vice versa.
Like i said, not important.

PostPosted: Mon Jul 03, 2006 10:07 am
by FFT
1 is intentional.

If you want 2, just use other structures to hold the elastic in place, with timers.

PostPosted: Mon Jul 03, 2006 2:34 pm
by Critters

PostPosted: Tue Jul 04, 2006 12:24 pm
by Frate
Critters wrote:http://armadillo.metaclassofnil.com/forum/viewtopic.php?t=25

Thanks for giving me the link :)