The Dillo' Accelerator
Posted: Sun Nov 09, 2008 3:05 am
The Dillo' Accelerator accelerates the Dillo' to high speeds...
And if you add four more platforms...
Here's some backstory:
One day, I came across a map of a blender on this forum. I thought the idea of the blender was cool
but the blender was weak. So I made my own map of a "blender". First I made the compressed rubber
then, boom it kind of worked, only because if there was too much force on the compressed rubber,
it would collapse, so the blender was limited to either one use and the blender dies, or a reliable and weak
blender. But, I had to choose the weak blender infrastructure because one use blenders suck.
Then I had to come up of a way to make the weak blender stronger without making it one use.
Testing showed that if the dillo' struck the center point, it'd go faster. More testing revealed that
the further away the dillo' is to the blender, the higher it'd go up. So I made a "base ball" of the 2 compressed
rubbers. One pointing down to hit the dillo', another pointing up to swing the dillo'. Then I thought the
one use blender idea would be better because alot more force would be channeled
and the dillo' wouldn't be likely to hit the rubber thing more than once.
This is where I came up with the Idea of the Dillo' accelerator.
And if you add four more platforms...
Here's some backstory:
One day, I came across a map of a blender on this forum. I thought the idea of the blender was cool
but the blender was weak. So I made my own map of a "blender". First I made the compressed rubber
then, boom it kind of worked, only because if there was too much force on the compressed rubber,
it would collapse, so the blender was limited to either one use and the blender dies, or a reliable and weak
blender. But, I had to choose the weak blender infrastructure because one use blenders suck.
Then I had to come up of a way to make the weak blender stronger without making it one use.
Testing showed that if the dillo' struck the center point, it'd go faster. More testing revealed that
the further away the dillo' is to the blender, the higher it'd go up. So I made a "base ball" of the 2 compressed
rubbers. One pointing down to hit the dillo', another pointing up to swing the dillo'. Then I thought the
one use blender idea would be better because alot more force would be channeled
and the dillo' wouldn't be likely to hit the rubber thing more than once.
This is where I came up with the Idea of the Dillo' accelerator.