controlling the armadillo's rotation
Posted: Sun Sep 02, 2007 12:32 am
What I'm talking about the force bug where you create a small square or rectangle (or whatever shape) out of cloth, put the dillo inside and it spins. I don't know if there is a set name for it already, but if there isn't, I think it could be called the 'Sonic the Armadillo bug' (or just Sonic Armadillo) a reference to Sonic the Hedgehog.
Anyways, my question is, how do you control the direction that it spins in? I can't seem to figure it out because the number of pieces doesn't seem to matter, although it does change direction when it cones to a sudden stop or it follows the slope when it lands, although not consistently.
I know I just mentioned two ways it could change direction, but I just want to see if others can figure out the exact workings. Plus others have more experience using the force than me, so...
Anyways, my question is, how do you control the direction that it spins in? I can't seem to figure it out because the number of pieces doesn't seem to matter, although it does change direction when it cones to a sudden stop or it follows the slope when it lands, although not consistently.
I know I just mentioned two ways it could change direction, but I just want to see if others can figure out the exact workings. Plus others have more experience using the force than me, so...