I have tried to test it thoroughly, but I totally missed the dark force bugs in the first version so I think it's wise to do a beta test release before announcing that all the bugs have been fixed - to allow for the possible discovery of more!
The version 2 beta release is available to everyone who's already bought the game from your download/registration link in your purchase confirmation email. If you don't have this any more, you can also get to your download/registration page by entering your current registration code here:
http://www.armadillorun.com/buy/registration.php
I would appreciate comments/criticism, (especially negative - since it helps improve the game!) either in this thread or by email. Probably in this thread is better since it would help keep it all together and readable by everyone else. I will keep version 2 in this beta stage for at least 2 weeks (probably more) so I can give people an opportunity to request any changes.
The main changes are:
- The dark force bugs have been fixed (spinning links, spinning armadillo, rubber bumpers etc.). Summarized in the 'version 1 bugs' level set (http://www.armadillorun.com/levels/data ... 20bugs.zip).
- Collisions are now applied to all objects, regardless of whether they are inside the level boundaries or not.
- Improved contact friction between objects.
- Improved air friction, so that links now offer more resistance to sideways motion.
- Support for multiple armadillos and portals, including support for requiring specific armadillos to get to specific portals and setting a level pass criteria of transporting a certain percentage of armadillos (rather than all of them).
- Configurable gravity.
- Configurable material/tension/timer prices.
- Simulation fast-forward.
- Native Mac OS X and Linux versions (with identical simulation behavior to the Windows version 2).
Version 1 of the game (which uses the original simulation rules) will continue to be supported so people can play all the previous levels as their creators intended, or if people prefer the version 1 simulation rules with the dark force bugs. For these reasons, Version 2.x.y of the Windows version of Armadillo Run will always include a version 1.x.y which follows the original simulation rules.