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Boundaries
Posted:
Sat Jan 06, 2007 3:38 pm
by chad the bad
a blank level with huge boundaries.
feel free to post and rate my lv
Posted:
Sat Jan 06, 2007 3:55 pm
by Nishimaster
erm... one problem. You can't zoom out to see the whole level
Posted:
Sat Jan 06, 2007 4:45 pm
by chad the bad
yes, i noticed that but is it really that big of a deal?
no offense of course.
Posted:
Sun Jan 07, 2007 12:15 pm
by Nishimaster
Meh
I prefer to be able to see the whole level.
Any chance of making a level withboundaries that are zoomoutable to see the whole of, while still being massive?
Posted:
Mon Jan 08, 2007 3:45 am
by chad the bad
OK i will try
but be warned... there is no way of me knowing how big they will be
Posted:
Mon Jan 08, 2007 8:02 am
by Hyperkubus
Also, give us a budget instead of 0 dollars. That should help.
Posted:
Mon Jan 08, 2007 5:50 pm
by Nishimaster
you can enter that manually on the edit level screen...
Posted:
Mon Jan 08, 2007 9:58 pm
by dudiobugtron
Nishimaster wrote:you can enter that manually on the edit level screen...
I thought this was a level, rather than a template
Posted:
Tue Jan 09, 2007 4:43 pm
by Nishimaster
i'm pretty sure it's a template having no anchor points...
Posted:
Tue Jan 09, 2007 9:31 pm
by dudiobugtron
Nishimaster wrote:i'm pretty sure it's a template having no anchor points...
oh....
What is the point in a blank template?
Posted:
Wed Jan 10, 2007 5:57 pm
by Nishimaster
don't you use templates in the edit level section? and use them to make levels with certain things? for example with this you make a level with uber big boundaries
Posted:
Thu Jan 11, 2007 3:28 pm
by Hyperkubus
The level isn't Nishimaster's, dubio. Also, it does have anchors. In the middle towards the top.
Posted:
Thu Jan 11, 2007 4:48 pm
by Nishimaster
Does it? lol it was too big for me to see the whole level :S
Posted:
Thu Jan 11, 2007 10:06 pm
by dudiobugtron
Hyperkubus wrote:The level isn't Nishimaster's, dubio.
I know
Also most of my levels have different boundary sizes depending what is in them.