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Rocket Mission Level Set

PostPosted: Sat Oct 07, 2006 9:22 pm
by Nishimaster
Due to the failure of my last level I made a level set (took a while)

I don't know how to upload all of them at once, so heres each file on it's own. The levels are based on a trip to the moon, getting the armadillo to the launch pad, up to the moon, across the moon, back down and back across again. If anyone has winrar they're all in a single rar file...

and if I need to upload the prg file i'll post it later (i've reached the max of 6 attackhments)

Let me know what you think and post your level totals. Mines 9468 but my scores suck lol.

PostPosted: Sat Oct 07, 2006 10:32 pm
by Ryo_Sangnoir
First level...it's okay. Medium difficulty.
Second is annoying, like those levels with long stretches of rubber. First was annoying too, because you had to draw the long stretches. But in the second it's because cloth tends to go THROUGH cloth and metal, so it's a bug in the game, not the level. It was a pretty nice level, although rope would've been nicer.
Third is made pathetically easy. You've allowed rockets. Rockets -> offscreen -> drop in catcher. Simple.

Fourth I haven't got around to solving yet, but it looks pretty hard.

The levels...don't really flow much. Not as a set, but within themselves. Perhaps smaller would have been better.

Overall, I preferred your spectator levels, and the semi-spectator one :P.

Edit: Heh. 10460 from 1->3. Light, except for 3 which is dark (armadillo leaves level boundaries).

Edit 2: After I figured out how to do the fourth one, I now like it :P

PostPosted: Sun Oct 08, 2006 12:07 am
by Vendetta
fun level set, their all easy except for level 2, but thats just because lvl 2 is a pain in the arse :lol:


nice job :)

PostPosted: Sun Oct 08, 2006 10:58 am
by Nishimaster
Could you post your solutions? I'd like to see how you got the rockets to take it off the screen on level 3, and how you solved some of the other levels (excluding level 2 cause thats annoying)

And try level 3 again where you can't shoot it off the screen :D

PostPosted: Sun Oct 08, 2006 2:08 pm
by Ryo_Sangnoir
Ack, forgot to post solutions *headdesk*

To add to my previous comments: Check out Donkey Konk. Likely my favourite level, acts semi-spectatorish but with a wide variety of solutions. There was another one like this, but of course I've forgotten which one it was. Incredible Machines - Crash test was good simply for experimentability.

PostPosted: Sun Oct 08, 2006 3:33 pm
by DJC
Ryo_Sangnoir wrote:Edit: Heh. 10460 from 1->3. Light, except for 3 which is dark (armadillo leaves level boundaries).


It's not dark if the armadillo goes outside the boundaries. It's only dark if you use that to have it drop through a solid material like cloth.