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AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Sun Feb 28, 2010 8:31 pm
by rob
Welcome to the 36th AR2 B league contest: GoldenOldie

To anyone who download this, pleeeease submit your solution even if you think it's not good. You help us keep the contests alive and we might be able to help you become a better player.
Prices are changed.
AR2 Beta#1 version is used.
Jackhammers are banned.
Any solution that does NOT use TENSION gets 50$ BONUS.
Submissions by PM
Naming convention is: [DollarsRemaining]-[YourFourmName]-[SolutionName]
GMT Time link: http://wwp.greenwichmeantime.com/

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Sun Feb 28, 2010 11:43 pm
by markmadras
Another nice level :D

444+ :lms: :D

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 12:15 pm
by Votart Silak
666+ :lms: :twisted:

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 7:54 pm
by rob
Looks like I made a huge error in pricing the materials :cry: Would you guys mind if I give 50$ bonus to any solution that does NOT use tension? That would be enough to make other solutions competitive.
I should really test my levels a bit more...

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 8:13 pm
by Votart Silak
He-he-he!

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 8:44 pm
by decsystem10
777 (tense) :(

[50$ doesn't sound much, go ahead - I certainly can't throw it for that much]

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 9:00 pm
by markmadras
Yup, that sounds good to me I have just about maxed out my solution using rubber so trying to do it another way will add some more game time. :D

And I'll raise to 888+ :lms: :D

I'll give this a go but I may struggle to beat my score even with the bonus, we will see :D

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Mon Mar 01, 2010 10:14 pm
by rob
I compared the best tension solutions I received so far with my (non tensioned) POC and so far 50$ is enough to beat the tensioned solutions. Not by a lot but just enough to make it competitive. It might very well turn out that tension is going to win but it's going to be a close call :D

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 1:18 am
by markmadras
First attempt is $4 below my tensioned solution and was a headache to tweak :( .
I can see $10 more but it will be time consuming without ARtweaker.

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 4:29 am
by Votart Silak
900+ :lms: :D
P.S.: This size of a dillo is very perspective for creation of good levels 8)

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 8:04 am
by markmadras
950+ :lms: :D

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 8:34 am
by Votart Silak
960+ :lms: :D
$50 as bonus is a very good :mrgreen:

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 9:31 am
by numskull
969+ :lms: :wink:

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 12:58 pm
by Votart Silak
979+ :lms: :D

Re: AR2 B 036 GoldenOldie (ends 4/3/2010@2000gmt)

PostPosted: Tue Mar 02, 2010 2:15 pm
by markmadras
999+ :D

Hi numskull and welcome to the contests, please ask if you need help with anything :D