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Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Thu Feb 11, 2010 6:56 pm
by rob
Welcome back njaa :D

I had my doubts about this level but I have received some very nice very different solutions so far.

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 2:34 am
by mi2
1009 :( have no good idea for this level :oops:

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 10:10 am
by markmadras
1111+ :lms: :D

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 1:19 pm
by Votart Silak
markmadras wrote:1111+ :lms: :D

Again bounce?
At me 1095 with rubber.

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 2:11 pm
by rob
can't tell you how he did it, haven't looked at his solution yet but I have a 1111+ poc without bounce...

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 2:24 pm
by markmadras
Not sure why you haven't seen my solution Rob, sent in a few hours ago :?

Yes, I used a bounce plus a little trick I suddenly remembered :D

I'll be trying to find a way without bounce if I can.

Remember, bounce was added to AR2 and is here to stay, it is only its irregularity that will be fixed in Beta2. The trick I used is a bug so should not be possible in Beta2.

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 2:36 pm
by Njaa
I guess I should be looking at new tricks and effects before attempting medals again :D Haven't played for several years.

I've got a start which gets me just below the portal for almost free, but I can't seem to close the deal without blowing the budget. :( I'm rusty.

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 3:15 pm
by mi2
1106 with rubber. i think its yours mark :? . i just notice bounce becomes the new mi2 launcher effect. its almost the ultimate solution for nearly every level :(

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 3:35 pm
by markmadras
At the moment the bounce is unstable and there is a trick that adds force to it (dark force), this will be removed from beta2. Use this trick and it bounces higher than where it starts from, impossible in reality. Just a small error in the code that is adding velocity to the Dillo when it should stay the same.

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Fri Feb 12, 2010 6:10 pm
by rob
Had not seen your solution yet because I was not at home. I do check some forums at work but if I install AR work would seriously suffer...
The bouncing really should be fixed, didn't think it would be an issue in this level but you proved me wrong :(

Re: AR2 B 032 Stairs (ends 14/2/2010 @ 20:00)

PostPosted: Sun Feb 14, 2010 12:15 pm
by rob
Last day. Got some nice solutions from mi2, votart and mark.
Don't forget to submit yours njaa.