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markmadras wrote:Hope I have not over done it.
Votart Silak wrote:Here solutions will be different, but good will not be! Will win the most patient and persistent!
ioncorpse wrote: Because cheapest solution is insane rocket mega-tweak.
ioncorpse wrote: This level will win someone who can spend more hours than others, thats all.Votart Silak wrote:Here solutions will be different, but good will not be! Will win the most patient and persistent!
Cresta wrote:? In every level, try to put ONE big difficulty, or a couple of small ones to deal with, so players won't get annoyed by the map.
? The catcher is fundamental: if you have made a hard level, BUILD a catcher in the map, or put the portal on a metal plate, so people won't have to tweak unstable boring catchers.
? Try to avoid closing the dillo in boxes or small places to be broken, this is not good, it is very often BORING!
? Theme levels are good to watch, rarely to play?
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