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Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Wed Jun 05, 2013 3:56 pm
by bythelee
It all came in a rush. Nothing worked for ages, then suddenly it happened.

1350+ :D

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Wed Jun 05, 2013 4:42 pm
by mark_man
1385+ my best at the moment

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Wed Jun 05, 2013 5:27 pm
by rob
Just recieved the first solutions... Thanks bythelee :D

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Wed Jun 05, 2013 8:31 pm
by SketchyGalore
1404+ :wink:

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Wed Jun 05, 2013 8:40 pm
by mark_man
1433+

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 6:10 pm
by bythelee
I had been trying to raise my bid to 1500+ for some days now, but as you've seen, the forum was royally busted since Thursday.

I did email the regulars earlier today (Saturday) with an update.

Peter Thoman seems to have fixed it, while Andrew was pruning out the spammers and their posts in case we needed to move it. Maybe we still will? Things certainly FEEL quicker.

Maybe the competition end date needs to change? Also, not sure yet if PMs are working again. They'll need to, for submissions. I'll test that now with my latest tweak.

Oh, and 1500+ :D

EDIT: PMs seem to be working again too. At least, my tweak attached to the PM I sent to Rob went off as usual.

Re: AR2 A 254 TeamPlay (ends 8/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 7:21 pm
by rob
Good to see things are back to normal :D

I'll add another day to give people the chance to submit their solutions, so far I have solutions from you and sketchy.

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 7:26 pm
by bytheMod
Back to normal, indeed! Only better.

With the added bonus of no spammers, and no spam posts cluttering us up.
Check out the number of users in the statistics at the very bottom of the board index page (just 634 - that was 87000+ last week)

At the moment new registrations are not permitted. It's temporary while we think of a new way to keep the floodgates closed. Or consider moving to Andrew's place.
But it means the user list is stable, and we're not flooded with spam.

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 7:33 pm
by rob
I have send sketchy and markman a pm hoping they have email-warning for pm turned on. Let's see if we can get this contest rolling again :D

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 7:35 pm
by rob
87000 :shock: that's a lot... Especially since there are only a handfull of active players...

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 7:42 pm
by mark_man
1555+ " nice to see it up again :)

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 8:29 pm
by Andrew
Indeed... I'm glad to see my "delete spammer" script worked. I left it running overnight... deleting 32 spammers at a time -- too much more and the server didn't like it.
Anyway the posts database has gone from many GB to.... a few MB. Crazy really. Things should be much more manageable now.
I can't top the bidding though...

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sat Jun 08, 2013 11:15 pm
by SketchyGalore
Got the email and 1590+! :D

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sun Jun 09, 2013 12:37 am
by mark_man
1605+ :D

Re: AR2 A 254 TeamPlay (ends 9/6/13 @ 20:00 gmt)

PostPosted: Sun Jun 09, 2013 10:37 am
by bythelee
I'm getting pretty close to my max at 1620+ :wink:

Wondering if Sketchy has beaten me this time..... :lol: