AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

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AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby bythelee » Tue Jul 31, 2012 12:56 am

Welcome to the 193rd AR2 A contest: DilloExMachina

No, not gremlins. Dillos! Dillos in the machine. And they are everywhere. Get rid of them all through the portal as usual.
Some are much easier to catch than others... and there's one in particular that may prove quite elusive.
Have fun, enjoy, and good luck.


AR2 Version 2.1.3 Beta is used, make sure you use the correct version.

If you download this level please submit your solution even if you think it's not good. You help us keep the forum alive and we might be able to help you become a better player.

Prices are not changed.

Submissions by PM.

Naming convention [DollarsRemaining]-[YourForumName]-[SolutionName]

GMT Time link: http://wwp.greenwichmeantime.com/]
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby Andrew » Tue Jul 31, 2012 5:26 am

Damn that's a tough one!
1111+
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby KuzyaHG » Tue Jul 31, 2012 8:16 am

Ufff...
I will agree with the previous speaker!!!
1212+ :)
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby bythelee » Tue Jul 31, 2012 9:19 am

Seriously? :shock: Wow, it must be the drugs I'm using........

The POC took me about 5 minutes. OK, maybe ten before giving up on the "elusive" dillo and going for a costly brute force solution.
I was even afraid it was going to be too easy for you veterans......

But I guess it gets easier when cost is not a consideration :wink:

I hope you're being entertained and having fun with it regardless. And I apologise for the lack of artistic merit.... :D
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby Andrew » Wed Aug 01, 2012 12:07 am

Well, it wasn't as hard as it appeared initially... and the "elusive" dillo wasn't the one I thought it'd be!
And no problems on its lack of artistic merit.... I'll let you in on a secret, the time spent on making the last level was mostly not on creating it, but on updating my program AREdit to properly support SVGs. So basically all you need to do is find an appropriate image, convert it to svg format and load it in to AREdit which will generate it for you in AR format. The things you do when you could be doing something more productive...

Oh and 1313+
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby KuzyaHG » Wed Aug 01, 2012 2:14 am

1414+ :)
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby Andrew » Wed Aug 01, 2012 2:29 am

1515+! :D
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby KuzyaHG » Wed Aug 01, 2012 2:47 am

1616+ !!! 8)
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby Andrew » Wed Aug 01, 2012 4:07 am

Oh dear, you're showing no sign of slowing down in the bidding war...
1626+!
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby KuzyaHG » Wed Aug 01, 2012 6:33 am

1666+ :twisted:
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby Andrew » Wed Aug 01, 2012 7:04 am

1668+! :cry:
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Re: AR2 A 193 DilloExMachina (ends 3 August 2012 @17.00GMT)

Postby KuzyaHG » Wed Aug 01, 2012 7:52 am

Ohhh...
1717+ :shock:
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