AR2.1.2 A 080 Nameless Results

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AR2.1.2 A 080 Nameless Results

Postby rob » Mon Jun 21, 2010 12:17 am

Time is up. Here are the results of the 80th A contest Nameless.

The :dms: is not for Ioncorpse :wink: He scores a whopping 1165 with a solution that looks ok at first glance. Displacement launcher and standing cloth+rope don't look too dark. You guys figure out what is so wrong in this solution I had to disqualify it...

5th place 1103 Davelloyd. Nice solution but the higher price for metal sheet should have made you look at other materials...

4th place 1131 Sendai45. Good solution without metal sheet but the extra cloth reinforcements let it down a bit.

3th place 1139 Votart Silak. I love it how that catcher works.

2nd place 1148 markmadrass. Very nice solution, but two metal bars for that swing...

:lms: 1st place 1159 Ioncorpse :lms: Supercool launcher/swing combo to start and a good swing with a minimalistic catcher to finish. Congrats :D

Thanks for playing and hope to see you in the next :D
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Re: AR2.1.2 A 080 Nameless Results

Postby Unw » Mon Jun 21, 2010 1:01 am

Very cool solutions.
ioncorpse, how do you make it like this?
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Re: AR2.1.2 A 080 Nameless Results

Postby Votart Silak » Mon Jun 21, 2010 3:33 am

:shock: What is it, ioncorpse?! Hide anchor point is cool! How?
Ioncorpse is a King of Darkness!!!
Life as a zebra: that a light, that a dark, and in the end - an ass!
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Re: AR2.1.2 A 080 Nameless Results

Postby markmadras » Mon Jun 21, 2010 6:48 am

Congratulations Ioncorpse :D

Rob, I used two bars as one wouldn't get the Dillo across the gap as in earlier solution.

I have a major computer breakdown, using a friends just to answer emails, so won't be in the game until I find some money to sort the problem :( :( :(
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Re: AR2.1.2 A 080 Nameless Results

Postby ioncorpse » Mon Jun 21, 2010 8:02 am

New level will be today, i'll try ASAP.

About solution: AREditor allow to change level, but can't change solution, because of different hash. Idea :!:
Add in level editor rope and cloth, then save level with new name. -> Change in AREditor Y-axis to make them vertical.
Remove rope -> Add it in solution -> Save -> rename solution as new level.
Remove cloth (another rope is needed to know end part) -> add in solution and so on -> then rename end file -> Profit :!:
Pseudo-anchors is a bug in AR I suppose...
Feel the Power of the Dark Side.
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Re: AR2.1.2 A 080 Nameless Results

Postby DaveLloyd180 » Mon Jun 21, 2010 12:23 pm

rob wrote:...but the higher price for metal sheet should have made you look at other materials...


I looked and looked and :shock: ed and :shock: ed
but it just didn't work for me :oops:
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