markmadras wrote:IMO Unless any one has a better solution we should not introduce any rules for restricting the level design for A League contests.
We should all just try to keep the A League contests a little easier than of late
Agreed with this. I'm fully aware that creating the perfect A league contest is a real challenge. It's harder to create a good A league than a good B league.
The ideal is a level that can be solved in twenty different interesting ways but no single solution takes longer than 20-30 minutes to tweak to completion. This allows even those players like myself with only an hour or two to create a competitive solution. I would still likely be beaten by those with more time to tweak out the last few dollars but at least I would have time to actually complete a couple of my ideas.
I can see exactly how to get 1680+ on this one, but I don't have the time to do all the tweaking to make it work. We all know it can take a very long time sometimes just to get one dillo to catch in the cheapest catcher. Make 3 dillos with 3 difficult catches and it's already too time consuming for me to get involved.