AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

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AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby sendai45 » Sun Nov 08, 2009 2:08 am

Welcome to the 16th AR2 A contest!

Today the armadillo has ventured into space, and has found himself trapped inside Jupiter! ;) Help him find his way home.

Rules:
AR2 Beta#1 version is used.
Cheapest solution wins.
All solutions considered as light.
Prices are halved.
Jackhammers are banned

Included is a special background to get you into the spirit of the contest! Simply save it in the Levels folder.


Submissions by PM

Naming convention is:
[DollarsRemaining]-[YourFourmName]-[SolutionName]
Attachments
AR2_A_016_JupiterBridge.lvl2
(950 Bytes) Downloaded 133 times
background_189896.JPG
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby rob » Sun Nov 08, 2009 2:39 am

Scientific studie shows us Jupiter is only 254% gravity, not 1000% 8)

123+ :lms: :D
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby rob » Sun Nov 08, 2009 2:43 am

sendai45 wrote:All solutions considered as light.

:lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby markmadras » Sun Nov 08, 2009 12:13 pm

:lol: :lol: :lol: :lol: nice one Rob.

This is heavy man :lol: 145+ :lms:
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby ioncorpse » Sun Nov 08, 2009 1:31 pm

Hard one. Don't see the cheap way to solve it...
200+ :lms:
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby Votart Silak » Sun Nov 08, 2009 2:23 pm

300+ :lms: :D
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby ioncorpse » Sun Nov 08, 2009 2:26 pm

333+ :lms:
Feel the Power of the Dark Side.
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby Votart Silak » Sun Nov 08, 2009 3:13 pm

444+ :lms: :D
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby rob » Sun Nov 08, 2009 4:35 pm

500+ :lms:
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby Votart Silak » Sun Nov 08, 2009 5:27 pm

555+++ :lms: :D
Life as a zebra: that a light, that a dark, and in the end - an ass!
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby clwillingham » Sun Nov 08, 2009 9:56 pm

560+ :D
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby markmadras » Sun Nov 08, 2009 10:18 pm

clwillingham wrote:560+ :D


Welcom back, did you solve the problem with Windows 7.

580+ :lms: :D
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby rob » Sun Nov 08, 2009 10:48 pm

I've had problems with armadillo on win7 64bit too. Then again a lot of games worked not so good. I think most were driverproblems. Using win7 32 bit now and armadillo is running smooth.

600+ :lms:
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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby clwillingham » Sun Nov 08, 2009 11:58 pm

the problems i had, had to do with the driver. i found out you had to actually go to nvidia and find the updated driver, instead of using windows update. its working great now. in fact better than it ever has.

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Re: AR2FC_A_016_JupiterBridge (Ends 11/11/09 @ 17:00GMT)

Postby Votart Silak » Mon Nov 09, 2009 4:22 am

666+ :lms: :twisted:
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