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ARFC_N_XXVI - Minefield! (Ends 31st September)

PostPosted: Mon Sep 24, 2007 6:39 pm
by Calneon
Hello Armadillos!
Welcome to the "N" League Contest #26 - Minefield!

Submissions to: bigos.sam@googlemail.com

Contest rules link: http://armadillo.metaclassofnil.com/for ... .php?t=232

Naming convention is:
[DollarsRemaining]-[YourForumName]-[SolutionName]

Example:
2000-Fortress-Team

GMT Time link: http://wwp.greenwichmeantime.com/

Note: This is my first level, hope it isnt too bad :P. I also hope it doesnt lag too much, it shouldnt though.

Have fun!

PostPosted: Mon Sep 24, 2007 7:33 pm
by smjjames
you forgot to say when the contest ends.

Anyways, looks like an interesting level to try.

PostPosted: Mon Sep 24, 2007 7:40 pm
by NickyNick
Amazing concept! :D

PostPosted: Mon Sep 24, 2007 7:44 pm
by JohnnyRoastbeef
1250+L

PostPosted: Mon Sep 24, 2007 8:52 pm
by Calneon
Heh I knew i'd forget something :P

PostPosted: Mon Sep 24, 2007 8:53 pm
by Nishimaster
Bloody hell it's hard tweaking a catcher :P

Got a concept for 1350 + but need to get a catcher working

PostPosted: Mon Sep 24, 2007 8:59 pm
by Nishimaster
Couldn't get it...

but 1300+-

PostPosted: Mon Sep 24, 2007 9:23 pm
by JustcallmeDrago
Nishimaster wrote:Couldn't get it...

but 1300+-


1392+L In 5 minutes :D :D :D

I feel like Ike. (ARFC N XVI)

PostPosted: Mon Sep 24, 2007 9:28 pm
by Nishimaster
1394+L XD

PostPosted: Mon Sep 24, 2007 9:58 pm
by Slownick
1380+L tweaking it further

PostPosted: Mon Sep 24, 2007 10:15 pm
by Calneon
I feel the level is a bit too random maybe, but also hard to tweak as Nishimaster said :P.

PostPosted: Mon Sep 24, 2007 10:36 pm
by smjjames
I was able to tweak it up to 1406 :) Not sure how much more I can tweak it since I've been working on it for a while (started a bit after I first posted on this thread) and went through several ideas.

At first I tried to break that metal plate that armadillo is on and couldn't figure out how the heck to break that thing, that plate must be armor plate or something lol. So I tried other methods.

IMO the catcher is actually the easiest part to do, it's getting the dillo down that is hard.

and yea it is chaotic, but that is because there are so many moving pieces and so many potential interactions (not going into the math here), that the slightest change anywhere will affect the whole thing, even the catcher.

Not sure if mine is dark because you can't really help but do the 'welding' trick when connecting those spinners to something since they are so compact and you're probably going through at least one rubber, depending on the connection point. Although I don't think I got any of the force out of the way I connected something on mine. So mine is probably light.

PostPosted: Mon Sep 24, 2007 10:42 pm
by TSchultz
1410 in 5 minuets with a really ugly catcher.

PostPosted: Mon Sep 24, 2007 10:49 pm
by smjjames
lol, even though you can't really compete in the N league, it's cool to see that my solution is probably on par with some of the experts around here.

I have a good catcher in, but it's very sensitive to tweaking.

PostPosted: Mon Sep 24, 2007 10:53 pm
by TSchultz
Neither me nor Drago are experts...