ARFC_C_XXII - Drake's Bay Ends Sep 1st 2007 18:00 GMT
Posted:
Sun Aug 26, 2007 9:51 pm
by wolterw
Welcome to C contest # 22 -
Drake's Bay
Submissions to:
wolter@uninet.com.br
Contest rules link:
http://armadillo.metaclassofnil.com/for ... php?t=1016
Naming convention is:
[Time Score]-[Money left]-[YourForumName]-[SolutionName]
GMT Time link:
http://wwp.greenwichmeantime.com/
Just take the dillo to the pirate's treasure as fast as you can.
You may build anything, anywhere.
Overbudget is not allowed.
In case of a score tie, money left will be the decision factor.
Posted:
Sun Aug 26, 2007 10:07 pm
by NickyNick
Wow, it's amazing! Much better, than previous one with tons of rules and levels (citating McGinge, "no offence Drago!"; you had very good concept for last C, but it was a bit too complex, for my taste).
Posted:
Sun Aug 26, 2007 10:14 pm
by JustcallmeDrago
I agree and there were too many levels!
Posted:
Sun Aug 26, 2007 11:02 pm
by FF
Not too low budget, wolterw? 5000 is more like a truth
Posted:
Sun Aug 26, 2007 11:15 pm
by wolterw
Buccaneer is on a low budget this time. He may have to row a boat to get there. The treasure is worth the effort though.
Posted:
Sun Aug 26, 2007 11:30 pm
by FF
wolterw wrote:Buccaneer is on a low budget this time. He may have to row a boat to get there. The treasure is worth the effort though.
Oh... ok... 30- dark for now. The treasure is nice but effort is colossal
Btw, some anchor points are not really horizontal and vertical placed. This makes some problems
EDIT: 20- dark
REEDIT: 15- dark
Posted:
Mon Aug 27, 2007 12:18 am
by McGinge
O dear... Cant play... Lag... DANGNAMMIT!!:D
Posted:
Mon Aug 27, 2007 12:23 am
by FF
McGinge wrote:O dear... Cant play... Lag... DANGNAMMIT!!:D
Yeah, mine is a bit laggy too
Anyway now I like the level, as now I understand it's idea... BTW 12- dark
Posted:
Mon Aug 27, 2007 12:33 am
by JustcallmeDrago
FF wrote:McGinge wrote:O dear... Cant play... Lag... DANGNAMMIT!!:D
Yeah, mine is a bit laggy too
Anyway now I like the level, as now I understand it's idea... BTW 12- dark
Nice!
I'm having trouble getting into the island
. Small holes
Posted:
Mon Aug 27, 2007 12:35 am
by FF
JustcallmeDrago wrote:Small holes
Think... Remember "Guntlet" level and it's "design cheat"
:D:D
Hope I helped u
And the highest hole is big enough
Posted:
Mon Aug 27, 2007 12:37 am
by JustcallmeDrago
FF wrote:JustcallmeDrago wrote:Small holes
Think... Remember "Guntlet" level and it's "design cheat"
:D:D
Hope I helped u
Oh. I thought there wasn't anything like that. I need to check better next time.
ty.
Posted:
Mon Aug 27, 2007 3:05 pm
by McGinge