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Posted:
Mon Aug 20, 2007 6:53 pm
by JustcallmeDrago
I find it really entertaining when it's slow. Sometimes even when it's lagging I put it on slow mode.
It also helps to zoom in on the action so AR doesn't to draw a ton.
In tracking mode, for every 20 game seconds, 35 real seconds pass.
Posted:
Mon Aug 20, 2007 6:57 pm
by McGinge
Yeah but that a level THAT huge on slow simulation mode will take days to tweak! Sorry dude... I know u spent ages on these leves and I love the others (even if the bridge is p1551ng me off and dont comment on my 1337 lol), but its too much time!
Posted:
Mon Aug 20, 2007 7:09 pm
by JustcallmeDrago
I have split level 3 into top and bottom. It should lag 50% less
Zip is updated.
Posted:
Mon Aug 20, 2007 7:26 pm
by JustcallmeDrago
NOW who's been killed on level 3b?
Posted:
Mon Aug 20, 2007 9:58 pm
by McGinge
Is that lag thing to me??
:D:D:D
Posted:
Mon Aug 20, 2007 10:06 pm
by JustcallmeDrago
Well, uh, sir, does it lag now?
Posted:
Mon Aug 20, 2007 10:21 pm
by McGinge
lol!!
Posted:
Wed Aug 22, 2007 5:26 pm
by McGinge
Sorry for double post; and this question might have been asked before, but is budget a constraint on any of the sections? Cos section 1 has a budget, is it breakable??
Posted:
Wed Aug 22, 2007 5:42 pm
by JustcallmeDrago
Overbudget is no problem. "The one who completes the goal the best is the winner for that level". Nothing about overbudget!
Posted:
Wed Aug 22, 2007 5:44 pm
by McGinge
Kool thanks
Posted:
Sun Aug 26, 2007 7:39 pm
by JustcallmeDrago
20 minutes left
Posted:
Sun Aug 26, 2007 7:49 pm
by McGinge
how many entries you get drago??? sorry i couldnt do the other levels
Posted:
Sun Aug 26, 2007 8:19 pm
by JustcallmeDrago
2 contestants did all 5 levels.
5 minutes until results!
Posted:
Sun Aug 26, 2007 8:21 pm
by McGinge
YAY!!!
The thing is dont we get a point for any particiaption... I could have won 5 points for doing sweet F A...