ARFC_C_XX (now to 8/18/2007 - 18:00 gmt)

For special contests with modified rules.

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ARFC_C_XX (now to 8/18/2007 - 18:00 gmt)

Postby gamma57 » Mon Aug 13, 2007 4:00 am

A day at the shooting range ( or skee-ball if you are non violent).

Submissions to: gamma57@gmail.com

Contest rules link: http://armadillo.metaclassofnil.com/for ... php?t=1016

Naming convention is:
[Score]-[YourForumName]-[SolutionName]
34-gamma57-Fire in the hole

GMT Time link: http://wwp.greenwichmeantime.com/

Contest Rules:
1. Highest score wins
2. Score = Breaking any peice of a target with the naked dillo skin.
3.Taget score is given by the height of the target (green numbers)
4. Elastic is FREE! (bring back the use of elastic, we miss it)
5. No building above the double red line
6. One Dillo must exit portal
7. Overbudget - Elastic = You Fail ( I gave alot of money so it might not matter)
8. Bonus Target = 1.5*final score

Pics: (Rule 5):(Rule 2) ( Easy to break because of tension)
ImageImageImage
Level:
Image
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ARFC_C_XX_Shooting Range.lvl
(19.74 KiB) Downloaded 212 times
Last edited by gamma57 on Sat Aug 18, 2007 8:44 pm, edited 3 times in total.
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Postby JustcallmeDrago » Mon Aug 13, 2007 4:09 am

Alright, It's on!!! :D :D :D

Great level!
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Postby JustcallmeDrago » Mon Aug 13, 2007 4:28 am

21

EDIT: 49+

EDIT: 70+
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Postby FF » Mon Aug 13, 2007 8:57 am

What about rhat bonus target?
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Postby gamma57 » Mon Aug 13, 2007 1:49 pm

lol. I put bonus*, because I was very tired when I made the level and couldnt think of something good.

here some options.
*Double your score
*200 points
*other options people can think of
maybe there could be a poll?


Edit: @ Drago ...70+ Light? you are starting to get pretty high!
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Postby JustcallmeDrago » Mon Aug 13, 2007 6:32 pm

gamma57 wrote:lol. I put bonus*, because I was very tired when I made the level and couldnt think of something good.

here some options.
*Double your score
*200 points
*other options people can think of
maybe there could be a poll?


Edit: @ Drago ...70+ Light? you are starting to get pretty high!


Option:
*You lose. :P

This thing is a bitch to tweak!
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Postby scimaster » Mon Aug 13, 2007 6:48 pm

Drago! How dare you! :evil: :shock: :o :wink:
Code: Select all
ww@localhost:echo $name

"\  /\  /  /\   |--  |--  |=   |\  |"
" \/  \/  /- \  |    |    |--  |  \|"

Done

ww@localhost:


http://www.freewebs.com/scimaster
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Postby JustcallmeDrago » Mon Aug 13, 2007 7:33 pm

99+

Something strange happened. I was making a catcher and used some rope instead of cloth to make it cheaper (lol). When the sim started, the rope was invisible!!! :shock:
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Postby gamma57 » Mon Aug 13, 2007 8:09 pm

Is there a maximum amount of material rope that can be placed in a level? Is all of the rope you place after that also invisible? odd.

Edit: 99 wooo! Have you gotten any of the 50's yet? People have some catching up to do!
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Postby JustcallmeDrago » Mon Aug 13, 2007 8:12 pm

Check. Email.

And that is the only rope piece I placed...

I should expiriment. Too lazy.
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Postby gamma57 » Tue Aug 14, 2007 4:08 am

Ok, I was playing around making a proof of concept solution and I have managed to get one of the 100 targets Light.

I havent been able to get the bonus yet though, lol. I dont know what bonus it is going to be. I think multiply by final score by 1.5 seems fair. It will make it so that a person who gets all of the small targets will have a similar score to some one who gets big targets*1.5.
Also, the bonus doesnt have tension, so you have to smack it pretty hard to break it. 1.5 isnt a large incentive, but a good bonus.
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Postby JustcallmeDrago » Tue Aug 14, 2007 4:31 am

I can't even imagine how to get a 100... :|
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Postby gamma57 » Tue Aug 14, 2007 4:38 pm

Small targets have been racking up points! Even if you dont get the 100, if you can get the ball high enough, it might get a 50 or some 25's on the way down.

Is anyone else playing this besides Drago? :(
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Postby Ikerous » Tue Aug 14, 2007 7:05 pm

gamma57 wrote:Is anyone else playing this besides Drago? :(

Most people don't have computers good enough to play levels like this. It lags like crazy before I build anything and a ton of tensioned elastic would just make it worse. It'd take me forever to build anything that works
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Postby gamma57 » Tue Aug 14, 2007 7:11 pm

:( :( . I didnt realize. My comp is not amazing, but good enough I guess.

I will admit that my comp lags a bit with all the elastic added in the level. but I will say that elastic isnt always the best choice in material... hint hint.

Price isnt a factor in this contest so you could use rubber or superdark metal just as long as you dont go over budget.

Ive got a killer proof of concept that I wish some one would beat. Oh well. I guess I learned to make a simple level next time.
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