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ARFC C 7 from now till 22nd april 18:00 GMT

PostPosted: Tue Apr 17, 2007 8:28 pm
by Unw
ARFC C 7 Blank
Submissions to: unwowed@gmail.com

Contest rules link: http://armadillo.metaclassofnil.com/for ... php?t=1016

Naming convention is:
[Time]-[YourForumName]-[SolutionName]
or
[Money]-[YourForumName]-[SolutionName]

Example:
6.66-asd-fgh
or
999232-asd-fgh

GMT Time link: http://wwp.greenwichmeantime.com/

The rules of this contest:
1) The goal is to make dillo stay within the level boundaries for the longest while (determined by the stopwatch) or finish the level.
3) Finishing the level has higher priority (e.g. the solution that has 100.00 seconds and fails will lose to the solution with the level completed screen at any given stopwatch time)
4) Level may not be completed.
5) Money spent is the second deciding factor in both cases.
6) Screenshots illustrate how the time is counted in case the dillo leaves the level by crossing the upper boundary.

PostPosted: Tue Apr 17, 2007 8:42 pm
by NickyNick
nice nice nice :D

PostPosted: Tue Apr 17, 2007 10:06 pm
by NickyNick
4.00+ :)

PostPosted: Tue Apr 17, 2007 10:35 pm
by Cresta
4.00+

Interesting level!

PostPosted: Wed Apr 18, 2007 12:51 am
by dudiobugtron
haha, this age old problem is a lot of fun :D
I'm glad to see someone made it a level so I get to see other people's attempts! mine have all come up naught.

PostPosted: Wed Apr 18, 2007 6:19 am
by GMan
About 2 seconds.

PostPosted: Wed Apr 18, 2007 9:03 am
by NickyNick
4.50+
Magnificent! :D

PostPosted: Wed Apr 18, 2007 11:14 pm
by biggie
Great level. I'm still working on the whole flying thing???

I have an unstable flying machine at about 12 seconds..

PostPosted: Wed Apr 18, 2007 11:22 pm
by Ikerous
biggie wrote:Great level. I'm still working on the whole flying thing???

I have an unstable flying machine at about 12 seconds..

Wow! I haven't the foggiest idea how to build something that flies without a rocket. I'm really curious to see the solutions

PostPosted: Thu Apr 19, 2007 9:33 pm
by Ryo_Sangnoir
There was always Hoverdillo, but that never stayed up anywhere near 12 seconds...

PostPosted: Thu Apr 19, 2007 11:40 pm
by biggie
I got the hover a lot more stable, with a lot of tweaking and redesign.

50seconds+ with finish..

and

500seconds+ before it falls out of the level..

Anyone else getting similar numbers?

PostPosted: Fri Apr 20, 2007 12:26 am
by GMan
If by similar you mean 3 or 4 seconds, yes.

PostPosted: Fri Apr 20, 2007 12:45 am
by luka1222
come on thats got to be dark

PostPosted: Fri Apr 20, 2007 6:25 am
by biggie
yes, very dark

PostPosted: Fri Apr 20, 2007 12:57 pm
by luka1222
how have you done it anyway, cos all the ufos ive seen need overlap of the ball to work and you can only do that in the level editor :?: